Resource Centre
Guides for every stage of the build.
Written for Foundry teams and mapped to the actual rubrics. Read the guide for your current lock before you submit — the criteria these guides address are the criteria your evaluation report will score.
Problem Definition
How to find, narrow and evidence a problem worth three months of your team’s life — the single highest-leverage skill in the entire Foundry journey.
Lock 2 · DesignSolution Blueprint
Turning a validated problem into a complete solution design: user journey, feature scope, and the decisions that make Lock 3 buildable instead of aspirational.
Lock 2 · DesignAI Architecture
Choosing models, designing pipelines and drawing the architecture diagram evaluators actually want to see — appropriate AI over impressive AI.
Lock 2 · DesignData Planning
Finding data you can actually use, handling it lawfully, and being honest about its gaps — the part of the blueprint most teams underestimate.
All LocksResponsible AI
The responsible-AI plan Foundry expects: concrete harms analysis, privacy by design, bias testing and human accountability — not a paragraph of good intentions.
Lock 3 · ProvePrototype Development
Building a working prototype in a student-realistic window: scope ruthlessly, ship the core loop, and make "working" mean working.
Lock 3 · ProveGitHub Submission
What evaluators look for in your repository: a README that orients in ninety seconds, commits that tell the real story, and code that matches your claims.
Lock 3 · ProveDemo Video
A demo video that proves function, not production values: structure, honesty and the five minutes that carry your Lock 3 story.
Lock 3 and FinalsPitch Deck
The presentation that accompanies Lock 3 and carries you at the physical final: a narrative spine, evidence density and slides that survive a projector.
All LocksImpact Measurement
Turning "this could help people" into a number you can defend: choosing one honest metric, building a baseline and measuring within the Foundry window.
Guides help. Building teaches.
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